Lab42 is a best-in-class cross-platform game developer based in Leamington Spa, UK. Since our founding as a small indie studio, our headcount has grown into a team full of talented, experienced people supported by a veteran management team with backgrounds from SEGA, Codemasters and EA.
As well as working on our own IP, we also offer co-development services to a growing list of clients, including Paradox, SEGA and Curve Digital. We work on some of the best titles around, such as Call of Duty, Crusader Kings, Yakuza, Star Wars Racer and much more, without losing touch with the anti-crunch and people-first values our studio was founded upon.
As winners of the GI Biz Best Places to Work award for the past 2 years running, our studio benefits from a friendly, supportive and empowering team culture. We encourage professional growth, while maintaining a healthy work-life balance.
Lab42 is made up of a diverse mix of fantastic people, and we embrace all the elements that make our team unique. We’re an inclusive studio and welcome applications from qualified applicants of any background, regardless of race, age, disability, gender identity or neurodiversity.
The role @ Lab42
We have an exciting opportunity for a Senior Environment Artist to help create rich interesting worlds for our games. You will be working on some of the biggest franchises in games as well as exciting original IP!
We are looking for an artist with experience in driving quality standards on AAA titles. The ideal candidate will be adept at creating quality Environments, from foliage and landscapes to buildings and interesting architecture. This is an exciting opportunity to support the growth of Lab42's Art team with genuine progression being on offer within our Art team! Any experience supporting more Junior Artists or providing mentoring and feedback loops would be advantageous for this role.
We're open to this person being based in-studio position or operating in a hybrid model (2 weeks in, 2 weeks out).
Within this role you will:
Be responsible for creating high quality environment art.Ensure that the artistic style of the game is consistently implemented and performant.Have a keen eye for environmental storytelling and a strong ability to communicate ideas and collaborate with a design team.Have flexibility in terms of creating artwork in differing styles and genre of game.Should be able to work well with others.Proactively seek feedback from Lead Artists & Creative Directors.With production, break down tasks and schedule your own work and that of the junior environment art team.Mentorship - give constructive feedback and clear direction to junior environment artists.Document processes and knowledge share.
To be successful you will need to have:
Proven track record with at least 1 shipped title (preferably AAA).Excellent 3D art skills.Excellent compositional, world-building skills and all-around artistic expertise and flare.Expertise in 3ds Max or Maya (or both)Knowledge or use of Zbrush is a plus.Expertise in Photoshop & other technologies utilised in the production of game art.Knowledge of Substance Painter / Designer is a plus.Expertise or knowledge of implementing artwork into Unreal Engine 4 or Unity.Familiarity with developing games in a multi-platform, multi-project environment.The ability and eagerness to learn and adopt new software, tools and technologies.Able to work with a high level of motivation & self-direction.Strong communication and organisational skills.Strong problem-solving skills.Excellent time management skills.Ability to follow process and pipelines, evangelise best practices.
On application, please include your current CV and any relevant portfolio content.
What we offer:
. Defined Annual Bonus Scheme
. ULEV car scheme
. Monthly allowance to spend on enhancing benefits
. Salary Sacrifice Pension
. Flexible Working
. 21 days free-use holiday
+ your birthday off
+ 5 learning days including 1 volunteer day
+ a duvet day
+ Christmas shutdown from Christmas Eve to New Year
+ Bank Holidays
+ extra allowance accrued for longer service
. Free dental insurance
. Life Assurance 4x Salary
. Income Protection of 75% for 5 years
. Enhanced Mat/Paternity & Adoption pay
. Employee Assistance Programme:
. Help at Hand - Remote GP, Mental Health & Physio appointments
. Free financial & home buying support consultations
. Cycle to Work Scheme
. Payroll Giving Scheme
. Access to 4,000 Udemy Courses
. Career Development Pathway
. Wrap Parties.
. Project Completion Awards
. Game/Creative Jams
. Big Family Events
. Studio social activities, e.g. running, board games, film, yoga, life drawing…
. Prism – Sumo’s employee diversity focus group
. Free fruit and drinks in our studios
. Employee Referral Bonus
Why should you work at Lab42?
Lab42 was founded upon a people-first, anti-crunch culture, and we’ve stayed true to those values through all of our growth and success. Now part of the Sumo Digital family of studios, we enjoy all of the benefits and comradery of being part of a large games development organisation, without losing the friendly and flexible working environment that makes Lab42 a great place to work.
As part of Lab42, you’ll be able to work on both original IPs and some of the biggest and best games around – without having to sleep at your desk! Instead, we encourage a harmonious work-life balance that allows you to spend time with family and friends, while still enjoying a career in an exciting industry.
We believe in providing opportunities for internal career progression, and there is plenty of room to grow and fulfill your potential at Lab42. By prioritising the happiness and wellbeing of our staff, we have been joined by many industry veterans, and are proud to be a studio where people chose to stay, develop and grow through their Game Development careers.